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1   /*
2    * Licensed to the Apache Software Foundation (ASF) under one or more
3    * contributor license agreements.  See the NOTICE file distributed with
4    * this work for additional information regarding copyright ownership.
5    * The ASF licenses this file to You under the Apache License, Version 2.0
6    * (the "License"); you may not use this file except in compliance with
7    * the License.  You may obtain a copy of the License at
8    *
9    *      http://www.apache.org/licenses/LICENSE-2.0
10   *
11   * Unless required by applicable law or agreed to in writing, software
12   * distributed under the License is distributed on an "AS IS" BASIS,
13   * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14   * See the License for the specific language governing permissions and
15   * limitations under the License.
16   */
17  
18  package com.jsql.util.bruter;
19  
20  import org.apache.commons.codec.binary.Base32;
21  
22  import java.util.Base64;
23  
24  /**
25   * Provides Base16 encoding and decoding.
26   *
27   * <p>
28   * This class is thread-safe.
29   * </p>
30   * <p>
31   * This implementation strictly follows RFC 4648, and as such unlike
32   * the {@link Base32} and {@link Base64} implementations,
33   * it does not ignore invalid alphabet characters or whitespace,
34   * neither does it offer chunking or padding characters.
35   * </p>
36   * <p>
37   * The only additional feature above those specified in RFC 4648
38   * is support for working with a lower-case alphabet in addition
39   * to the default upper-case alphabet.
40   * </p>
41   *
42   * @see <a href="https://tools.ietf.org/html/rfc4648#section-8">RFC 4648 - 8. Base 16 Encoding</a>
43   *
44   * @since 1.15
45   */
46  public class Base16 extends BaseNCodec {
47  
48      /**
49       * BASE16 characters are 4 bits in length.
50       * They are formed by taking an 8-bit group,
51       * which is converted into two BASE16 characters.
52       */
53      private static final int BITS_PER_ENCODED_BYTE = 4;
54      private static final int BYTES_PER_ENCODED_BLOCK = 2;
55      private static final int BYTES_PER_UNENCODED_BLOCK = 1;
56  
57      /**
58       * This array is a lookup table that translates Unicode characters drawn from the "Base16 Alphabet" (as specified
59       * in Table 5 of RFC 4648) into their 4-bit positive integer equivalents. Characters that are not in the Base16
60       * alphabet but fall within the bounds of the array are translated to -1.
61       */
62      private static final byte[] UPPER_CASE_DECODE_TABLE = {
63          //  0   1   2   3   4   5   6   7   8   9   A   B   C   D   E   F
64          -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 00-0f
65          -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 10-1f
66          -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 20-2f
67           0,  1,  2,  3,  4,  5,  6,  7,  8,  9, -1, -1, -1, -1, -1, -1, // 30-3f 0-9
68          -1, 10, 11, 12, 13, 14, 15                                      // 40-46 A-F
69      };
70  
71      /**
72       * This array is a lookup table that translates 4-bit positive integer index values into their "Base16 Alphabet"
73       * equivalents as specified in Table 5 of RFC 4648.
74       */
75      private static final byte[] UPPER_CASE_ENCODE_TABLE = {
76          '0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
77          'A', 'B', 'C', 'D', 'E', 'F'
78      };
79  
80      /**
81       * This array is a lookup table that translates Unicode characters drawn from a lower-case "Base16 Alphabet"
82       * into their 4-bit positive integer equivalents. Characters that are not in the Base16
83       * alphabet but fall within the bounds of the array are translated to -1.
84       */
85      private static final byte[] LOWER_CASE_DECODE_TABLE = {
86          //  0   1   2   3   4   5   6   7   8   9   A   B   C   D   E   F
87          -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 00-0f
88          -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 10-1f
89          -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 20-2f
90           0,  1,  2,  3,  4,  5,  6,  7,  8,  9, -1, -1, -1, -1, -1, -1, // 30-3f 0-9
91          -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 40-4f
92          -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 50-5f
93          -1, 10, 11, 12, 13, 14, 15                                      // 60-66 a-f
94      };
95  
96      /**
97       * This array is a lookup table that translates 4-bit positive integer index values into their "Base16 Alphabet"
98       * lower-case equivalents.
99       */
100     private static final byte[] LOWER_CASE_ENCODE_TABLE = {
101         '0', '1', '2', '3', '4', '5', '6', '7', '8', '9',
102         'a', 'b', 'c', 'd', 'e', 'f'
103     };
104 
105     /** Mask used to extract 4 bits, used when decoding character. */
106     private static final int MASK_4BITS = 0x0f;
107 
108     /**
109      * Decode table to use.
110      */
111     private final byte[] decodeTable;
112 
113     /**
114      * Encode table to use.
115      */
116     private final byte[] encodeTable;
117 
118     /**
119      * Creates a Base16 codec used for decoding and encoding.
120      */
121     public Base16() {
122         this(false);
123     }
124 
125     /**
126      * Creates a Base16 codec used for decoding and encoding.
127      *
128      * @param lowerCase if {@code true} then use a lower-case Base16 alphabet.
129      */
130     public Base16(final boolean lowerCase) {
131         this(lowerCase, BaseNCodec.DECODING_POLICY_DEFAULT);
132     }
133 
134     /**
135      * Creates a Base16 codec used for decoding and encoding.
136      *
137      * @param lowerCase if {@code true} then use a lower-case Base16 alphabet.
138      * @param decodingPolicy Decoding policy.
139      */
140     public Base16(final boolean lowerCase, final CodecPolicy decodingPolicy) {
141         super(Base16.BYTES_PER_UNENCODED_BLOCK, Base16.BYTES_PER_ENCODED_BLOCK, 0, 0, BaseNCodec.PAD_DEFAULT, decodingPolicy);
142         if (lowerCase) {
143             this.encodeTable = Base16.LOWER_CASE_ENCODE_TABLE;
144             this.decodeTable = Base16.LOWER_CASE_DECODE_TABLE;
145         } else {
146             this.encodeTable = Base16.UPPER_CASE_ENCODE_TABLE;
147             this.decodeTable = Base16.UPPER_CASE_DECODE_TABLE;
148         }
149     }
150 
151     @Override
152     public void decode(final byte[] data, int offsetInput, final int length, final Context context) {
153         int offset = offsetInput;
154         
155         if (context.eof || length < 0) {
156             context.eof = true;
157             if (context.ibitWorkArea != 0) {
158                 this.validateTrailingCharacter();
159             }
160             return;
161         }
162 
163         final int dataLen = Math.min(data.length - offset, length);
164         final int availableChars = (context.ibitWorkArea != 0 ? 1 : 0) + dataLen;
165 
166         // small optimisation to short-cut the rest of this method when it is fed byte-by-byte
167         if (availableChars == 1 && availableChars == dataLen) {
168             context.ibitWorkArea = this.decodeOctet(data[offset]) + 1;   // store 1/2 byte for next invocation of decode, we offset by +1 as empty-value is 0
169             return;
170         }
171 
172         // we must have an even number of chars to decode
173         final int charsToProcess = availableChars % Base16.BYTES_PER_ENCODED_BLOCK == 0 ? availableChars : availableChars - 1;
174         final byte[] buffer = this.ensureBufferSize(charsToProcess / Base16.BYTES_PER_ENCODED_BLOCK, context);
175 
176         int result;
177         var i = 0;
178         if (dataLen < availableChars) {
179             // we have 1/2 byte from previous invocation to decode
180             result = (context.ibitWorkArea - 1) << Base16.BITS_PER_ENCODED_BYTE;
181             result |= this.decodeOctet(data[offset++]);
182             i = 2;
183             buffer[context.pos++] = (byte) result;
184             // reset to empty-value for next invocation!
185             context.ibitWorkArea = 0;
186         }
187 
188         while (i < charsToProcess) {
189             result = this.decodeOctet(data[offset++]) << Base16.BITS_PER_ENCODED_BYTE;
190             result |= this.decodeOctet(data[offset++]);
191             i += 2;
192             buffer[context.pos++] = (byte) result;
193         }
194 
195         // we have one char of a hex-pair left over
196         if (i < dataLen) {
197             context.ibitWorkArea = this.decodeOctet(data[i]) + 1;   // store 1/2 byte for next invocation of decode, we offset by +1 as empty-value is 0
198         }
199     }
200 
201     private int decodeOctet(final byte octet) {
202         int decoded = -1;
203         if ((octet & 0xff) < this.decodeTable.length) {
204             decoded = this.decodeTable[octet];
205         }
206         if (decoded == -1) {
207             throw new IllegalArgumentException("Invalid octet in encoded value: " + (int) octet);
208         }
209         return decoded;
210     }
211 
212     @Override
213     public void encode(final byte[] data, final int offset, final int length, final Context context) {
214         if (context.eof) {
215             return;
216         }
217         if (length < 0) {
218             context.eof = true;
219             return;
220         }
221         final int size = length * Base16.BYTES_PER_ENCODED_BLOCK;
222         if (size < 0) {
223             throw new IllegalArgumentException("Input length exceeds maximum size for encoded data: " + length);
224         }
225         final byte[] buffer = this.ensureBufferSize(size, context);
226         final int end = offset + length;
227         for (int i = offset; i < end; i++) {
228             final int value = data[i];
229             final int high = (value >> Base16.BITS_PER_ENCODED_BYTE) & Base16.MASK_4BITS;
230             final int low = value & Base16.MASK_4BITS;
231             buffer[context.pos++] = this.encodeTable[high];
232             buffer[context.pos++] = this.encodeTable[low];
233         }
234     }
235 
236     /**
237      * Returns whether the {@code octet} is in the Base16 alphabet.
238      *
239      * @param octet The value to test.
240      *
241      * @return {@code true} if the value is defined in the Base16 alphabet {@code false} otherwise.
242      */
243     @Override
244     public boolean isInAlphabet(final byte octet) {
245         return (octet & 0xff) < this.decodeTable.length && this.decodeTable[octet] != -1;
246     }
247 
248     /**
249      * Validates whether decoding allows an entire final trailing character that cannot be
250      * used for a complete byte.
251      *
252      * @throws IllegalArgumentException if strict decoding is enabled
253      */
254     private void validateTrailingCharacter() {
255         if (this.isStrictDecoding()) {
256             throw new IllegalArgumentException(
257                 "Strict decoding: Last encoded character is a valid base 16 alphabet" +
258                 "character but not a possible encoding. " +
259                 "Decoding requires at least two characters to create one byte."
260             );
261         }
262     }
263 }
264